portrait of Kazimir Malevich
VR, painting, 2021
In this work, I use an autoreference technique to create a canonical portrait of Kazimir Malevich using his basic suprematist works.

The use of virtual reality (VR) technology allows us to take this idea to a whole new level, as each of Malevich's works is presented at its actual size and in high quality. The portrait becomes a massive VR installation, and the themes of scaling and copying raise questions about the nature of the image: how does the abstract become recognizable?
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